How to play · Free beginner guide

Learn American Mahjong

New to the game, or teaching friends? Meet the tiles, practice the Charleston and learn how a hand is won, in plain English with free practice tools.

Step 1

What you need to play

American mahjong is played by four players. Here is everything on the table.

Tiles

A standard American set has 152 tiles, including 8 flowers and 8 jokers. Many sets add a few extras, such as spare jokers or blank tiles. Every Tilory set includes 160 tiles.

Four racks

One per player. A rack holds your tiles upright so only you can see them. Most racks have a pusher arm for sliding the wall forward.

Two dice

Rolled at the start of each game to decide where the wall is broken.

This year's card

Each player needs the current year's card, which lists every hand you can win with. A new card is published once a year. We don't sell it or reproduce it. Buy one per player from its publisher.

Nice to have

A table mat to quiet the tiles and protect your table, and chips or coins if your group keeps score.

Step 2

Meet the tiles

152 tiles in seven families. Tap any tile to see its name, how many are in a standard set, and what to watch for.

Got a themed set? Designer sets, including Tilory's Christmas and Under the Sea editions, replace some of the classic pictures with festive or ocean artwork. For example, Under the Sea uses starfish for Dots and seahorses for Bams. The tiles work exactly the same way. Most tiles carry a number, letter or label. For picture-only tiles, such as the 8 holiday-scene Flowers on our Red set, remember that any flower counts as a flower. Under the Sea also comes with a tile guide card.
A standard American set at a glance
FamilyWhat's in itTiles
Bams (bamboo)1 to 9, four of each36
Craks (characters)1 to 9, four of each36
Dots (circles)1 to 9, four of each36
WindsNorth, East, West, South, four of each16
DragonsRed, Green, White ("Soap"), four of each12
FlowersAll flowers count as the same tile8
JokersWild in groups of three or more8
Total152
Step 3

The card: your list of winning hands

In American mahjong you can only win with a hand that appears on the card. A new card comes out every year, and most groups play with the current year's card, so check which card your group uses.

The hands are grouped into themed sections. For example, one section may use only even numbers, another runs of consecutive numbers, another winds and dragons. For each hand the card shows:

  • The tiles you need, written as groups. Colors show how many different suits the hand uses.
  • X or C. X means exposed: you may call discards to build it. C means concealed: you draw every tile yourself, except the final tile that wins.
  • A point value used for scoring.
Tip for your first games: right after the deal, pick two or three hands on the card that your tiles could become. Narrow them down to one during the Charleston.

We don't reproduce any hands from the card on this page. Please buy the current card from its publisher, one for each player.

Step 4

How to play: a game step by step

Eight steps from shuffle to "Mah Jongg!"

  1. 1

    Take your seats

    One player is East, the dealer. Going to East's right, the others are South, West and North.

  2. 2

    Build the wall

    Shuffle the tiles face down. Each player builds a wall 19 tiles long and 2 tiles high in front of their rack. Together the four walls make a square.

  3. 3

    Break and deal

    East rolls the dice to decide where the wall is broken, and tiles are dealt from that point. East ends up with 14 tiles and everyone else with 13.

  4. 4

    The Charleston

    Everyone passes three tiles they don't want: right, then across, then left. A second round (left, across, right) happens only if all players agree. It ends with an optional courtesy pass of up to three tiles with the player across. Jokers are never passed. Try it in the trainer ↓

  5. 5

    Play begins

    East discards first. Play then moves to the right (counterclockwise). On your turn, draw a tile from the wall and discard one, saying its name out loud.

  6. 6

    Calling a discard

    If a discarded tile completes a group of three or more that your hand needs, you can call it. Place that group face up on your rack (an exposure), then discard. You can't call a tile for a single or a pair unless it completes your winning hand. A discarded joker can't be called.

  7. 7

    Joker exchange

    On your turn, if a joker sits in anyone's exposure and you hold the real tile it stands for, you can swap your tile for that joker.

  8. 8

    Mah Jongg!

    When your tiles exactly match a hand on the card, call "Mah Jongg!" and show your hand. If the wall runs out first, it's a wall game: nobody wins, and you shuffle for the next game.

Scoring follows the point values on the card. House rules vary, but in many groups the player who discarded the winning tile pays double.

Practice tool

Charleston trainer

Practice the passes before your first game. Pick tiles from your hand and pass them the right way. The trainer stops you if you break a rule.

Everything runs in your browser. Nothing is saved or sent.

Check yourself

Beginner quiz

Eight quick questions. Ready for your first game?

Words you'll hear

Glossary

Bam, Crak, Dot
The three numbered suits: bamboo, characters and circles, 1 to 9.
Soap
Nickname for the White Dragon. It also stands for zero in hands that spell out a year.
Matching dragon
Each dragon goes with one suit: Red with Craks, Green with Bams, Soap with Dots.
Pung, Kong, Quint, Sextet
Groups of 3, 4, 5 and 6 identical tiles. A set has only four of each tile, so a quint or sextet needs jokers (or flowers, since there are eight).
Pair, Single
Two identical tiles, or one tile on its own. Jokers can never be used in either.
Exposure
A group you've placed face up on your rack after calling a discard.
Exposed (X) / Concealed (C)
Marks on the card. X hands may use called discards. C hands must be drawn yourself, except the winning tile.
Charleston
The tile-passing ritual before play: right, across, left, then an optional second round.
Blind pass
On the last pass of each Charleston, you may pass on tiles you've just received without looking at them.
Courtesy pass
An optional swap of 0 to 3 tiles with the player across, after the Charleston.
Joker exchange
On your turn, trading the real tile from your rack for a joker in someone's exposure.
Dead hand
A hand that can no longer match any hand on the card, for example because of a wrong exposure. That player stops playing for the rest of the game.
Hot tile
A discard that looks likely to give another player Mah Jongg.
Wall game
A game where the wall runs out before anyone wins.
Mah Jongg
What you call when your tiles complete a hand on the card. It's also the game's name.

Questions

Is American mahjong the same as Chinese mahjong?

No. American mahjong uses 152 tiles, including jokers and flowers. Players pass tiles in the Charleston before play, and you can only win with a hand from that year's card.

Do I need the card to play?

Yes. Every winning hand comes from the card, and each player needs their own copy. A new card is published every year.

Do Tilory sets come with racks or the card?

No. Tilory sets are tiles only: 160 acrylic tiles. Racks, pushers, dice, a table mat and the annual card are not included.

Can I practice on my own?

Yes. Use the Charleston trainer above, lay out the hands from your card with your tiles, and take the quiz. Then play a slow first game with friends, with your cards face up.

Page 1 of the free Tilory Charleston cheat sheet: the passes, a table diagram and a pass tracker
Free PDF
Free printable

The Charleston cheat sheet

Right, over, left: every pass of the Charleston on one printable page, plus the setup and joker rules beginners ask about most.

  • All six passes, with a table diagram
  • Blind pass and courtesy pass, explained
  • A pass tracker to tick off at the table
  • Setup and joker rules at a glance

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